Monitor Test — Every Display Test in One Place

The full suite: refresh rate, frame rate, ghosting, frame skipping, stutter, dead pixels and input — each test free, instant and running entirely in your browser. Your display right now: measuring…

Refresh Rate TestYour screen's real Hz, frame time and jitter — and the stuck-at-60 fix.FPS TestLive frame rate, 1% lows, stutter counts and a graded benchmark.Hz TestThe precise Hertz readout to two decimals, nothing in the way.Ghosting TestTrailing and smearing behind a fast object, on three backgrounds.Frame Skipping TestMissing frames revealed by a sequenced grid and a camera check.Stutter TestFrame-time graph with late frames in red — the hitches averages hide.Dead Pixel TestFullscreen solid colours to expose dead and stuck pixels.Input Lag TestReaction baseline plus a click-to-paint pipeline timer.Mouse Polling Rate TestLive, average and peak reports per second from your mouse.

A sensible order for testing a new monitor

When a new display arrives — or an old one starts feeling wrong — the tests have a natural order, because the faults do. First, the rate: confirm the panel is running at its advertised refresh rate, since a monitor stuck at 60Hz invalidates every judgement you make afterwards about smoothness. Second, completeness: run the frame skipping check if you use an overclock, a capture card or a dock, and the dead pixel sweep while the return window is open — those two are time-sensitive in a way the others are not. Third, quality of motion: ghosting for trails, stutter for uneven delivery. Fourth, delay: the input lag pair, once everything else is known-good, because lag numbers only mean something relative to a healthy baseline.

Each test in the suite measures one thing and states its limits on its own page. That discipline is deliberate. Display testing on the web has a credibility problem — pages claiming laboratory precision from a browser tab — and the honest version is more useful anyway: frame timing really is exact, panel internals really are invisible to a web page, and knowing which is which tells you when to trust a number and when to reach for a camera. The guides deepen each topic: the stuck-at-60Hz walkthrough, FPS versus refresh rate, and frame time explained.

What the mini readout above is doing

The live Hz figure in the introduction is the refresh rate engine in miniature: it times ninety consecutive frames, takes the median gap, and converts it to hertz, refreshing continuously. It is the same measurement the full refresh rate test performs with statistics, a graph and a diagnosis attached. If that number surprises you, start there.

Frequently asked questions

Which monitor test should I run first?

Start with the refresh rate test — a display running at the wrong rate affects everything else and is the most common fault. Then ghosting for motion clarity, dead pixel for panel quality, and frame skipping if you overclock or capture.

Do these tests work on phones and TVs?

Yes — anything with a browser can run them, including a TV's built-in browser or a console browser. The refresh, dead pixel and ghosting tests are as useful on a new television as on a gaming monitor.

Can a browser test damage my display?

No. Every test here is ordinary web content — animations and solid colours. The dead pixel test's rapid colour changes are user-stepped, not automatic flashing.

What can a browser not test?

It cannot read the panel's factory specifications, measure absolute brightness or colour accuracy without a colorimeter, or see what a panel did with a frame after receiving it — the frame skipping test explains that boundary and offers the camera method for it.

Guides and calculators

Refresh Rate TestFPS CalculatorHow to Increase FPSFPS vs Refresh Rate